Look Development, Lighting, and Dynamic Animation.
For this science fiction film directed by the Strauss Brothers, I worked directly with them and about 70 other artists in a final 2 month production frenzy to finish hundreds of shots for the film. I personally did dynamic simulations of the mothership crashing into the deforming ground throwing houses, cars, trees, dirt and debris through the air. After using Rigid Body Dynamics to animate street lights, power poles, lines, and buildings to fall I then lit and rendered many scenes for final.