BMW – Yet – Psyop – 3D Supervisor

On this job I supervised a team of 3D artists including trackers, roto, animators, and lighters to complete a high end finely directed BMW commercial. The car was filmed in a photobubble to give perfect ambient lighting with very clean reflections. Then in 3D we built a vibrating glass road for the car to drive on, camera projected the filmed car, and comped on new reflections to make a clean graceful car driving through the sky. All work was done with Maya, Mental Ray, Boujou, Shake, and Flame.