Skyline – Hydraulx – Lighting and Effects TD

Look Development, Lighting, and Dynamic Animation. For this science fiction film directed by the Strauss Brothers, I worked directly with them and about 70 other artists in a final 2 month production frenzy to finish hundreds of shots for the film.  I personally did dynamic simulations of the mothership crashing into the deforming ground throwing houses, cars, trees, dirt and debris through the air.  After using Rigid Body Dynamics to animate street lights, power poles, lines, and buildings to fall I then lit and rendered many scenes for final.

NFL Network Gameday – Hydraulx – CG Supervisor

For this series of four distinct commercials I was hired to manage a team of new lighters learning the Hydraulx pipeline.  These spots directed by GoodFear followed 5 filmed football stars as they drive past all the different famous NFL stadiums and cities that we built in 3D.  Our team of 8 CG artists modeled, made shaders, animated, and lit the large scenes with Mental Ray and Maya. NFL Gameday Highlights