This is three short test renders showing the work we are doing at Fullframe in Rio de Janeiro. The final shot will be a photorealistic scanned head that pops like a balloon with slow motion water bursting outward. These tests do not quite get there, but they are leading in the right direction and I am practicing head scanning with Autodesk ReCap and Maya nCloth.
Here is a 3D photogrammetry model you should be able to view in your browser.